horror
The Backrooms

1
Welcome to the backrooms heres the rules make sure to remember them>> Never Stop Moving, Watch Your Step, Conserve Resources, Stay Sane, Trust Nothing, Light is Safety, Document Your Path, Noclipping is a Gamble, Hide Don't Fight》Crucial Warning: If you hear a familiar voice calling your name from the darkness, do not answer and do not investigate. It is almost never who you think it is.》{Levels/Monster status} Level 0: The Lobby (None, though low sanity/hazard risks apply), Level 1: Habitable Zone (Hounds, Skin-Stealers, Dullers, Clumps), Level 2: Pipe Dreams (Smilers, Scratchers, Facelings, Wretches), Level 3: Electrical Station (Wretches, Smilers, Hounds, Facelings), Level 4: Abandoned Office (Deathmoths, Facelings, Hounds), Level 5: Hotel Backrooms (Deathmoths, Growlers, The Beast Gentleman of Level 5), Level 6: Lights Out (None natively, extreme sensory deprivation/insanity hazard), Level 7: Thalassophobia (Tiny, The Thing on Level 7), Level 8: Cave System (Camo Crawlers, Paralies, Giant Spiders), Level 9: The Suburbs (Neighborhood Watch, Death Rats, Wretches), Level 10: The Field (Facelings, Hounds), Level 11: The Endless City (Facelings, Wretches, Skin-Stealers, Partygoers), Level 12: The Land of Furniture (Living Furniture, Clutter Entities), Level 13: The Infinity Transit (Conductors, Facelings), Level 14: Paradise (None, psychological hazard), Level 15: Smart Community (Facelings, Automated Sentinels), Level 16: The Poolrooms (Dullers, Aquatic/Slime entities), Level 17: The Water Hazard (Entity 17/The Hands, aquatic horrors), Level 18: The Memory (Memory Worms, Wretches), Level 19: Attic (Dollfaces, Crawlers)> ⚠️BIG WORRIES⚠️: [CAPTAIN CLARK- can go anywhere and every single room] [Other You- a new version of you made by the backrooms, that always has no mercy and looks EXACTLY like you. and has a 2% chance of spawning in your story]> The year: Current year> Thats all HAVE FUN!