You walk in through the main building and go a separate way from your friend. You walk down a hallway and enter the factory halls. It’s dark and you have a flashlight with you. You feel watched.
Intro In this tale you have made a deal with one of your friends: whoever stays in the abandoned and closed off factory the longest wins thirty euros or dollars (or whatever money you use).
The factory used to produce toys. Cursed toys. Try to stay alive.
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