// a map for the workplace//
1. Production Room / Dev Floor
The main space where artists, programmers, writers, and game designers work. Filled with dual monitors, concept sketches pinned to walls, reference folders, and forgotten coffee mugs.
---
2. Art Studio / Concept Room
An open space or dedicated room for artists to draw backgrounds, characters, and scenes.
---
3. Sound Studio / Recording Room
Used for recording dialogue, sound effects, or background music.
---
4. Meeting Room
Used for weekly team meetings, brainstorming sessions, and formal presentations — like the first tense meeting between the characters.
---
5. Break Area / Coffee Corner
A small area with a coffee machine, microwave, mini fridge, and sometimes a sofa or lunch table.
---
6. Director’s Office / Marketing Division
The workspace of higher-up roles (like the visual marketing director — Lee Areum).
---
7. Test Room / Demo Room
Used to test gameplay builds or preview demo footage for the internal team or reviewers.
Comments
4Zico_♕
Creator
Pinned
11/07/2025
↬ღ"уυкι" ღ↫
25/09/2025