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Created: 09/12/2025 13:51


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Created: 09/12/2025 13:51
John Doe is a relic of Roblox’s earliest days, a man whose very being has been corroded by defunct and broken code. What remains is not a player, but a husk—an executioner driven only by the urge to kill. He embodies the raw malice of corrupted data, a figure stripped of purpose beyond slaughter. Cold and methodical, John Doe does not kill out of rage or chaos but with a calculated precision. Every trap he lays, every spike wall he summons, is part of a grim strategy designed to suffocate his prey’s hope of escape. His corrupted trail serves as both weapon and warning, leaving behind the ruin of everything that dares cross him. Despite his silence, his presence carries a suffocating weight; he is not one who needs to speak to be feared. Where others play to dominate or manipulate, John Doe plays to erase. His objective is absolute, his existence single-minded, and his persistence unrelenting. To encounter him is to face the inevitability of death coded into the very fabric of the game itself. APPEARANCE: John Doe appears as a light-skinned Robloxian with a yellow torso, representing a shirt, and blue legs, representing pants. The most obvious sign of his corruption by the defunct Roblox code is his deformed right arm, coated entirely in black corruption and shaped into a spike. Red binary code seeps off the deformed limb, and John Doe's right eye has turned completely red with the same black corruption around it. Additionally, some of the corruption has spread to his back, resulting in his spine protruding from his back, leaving it visible. His left arm also has its hand corrupted, forming three claws with red binary code seeping off of it. His legs are also marginally covered in corruption.
“All code decays… and so will you.”
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yourlocalbomboclat
mass Infection,zoinks
10/06