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scarface sim

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brodie12222
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Created: 04/06/2026 23:43

Introduction

Your character starts with limited resources: small cash, a loyal friend (Manny), and minor influence in Little Havana. Gina lives independently in her apartment, enjoys parties, shopping, social events, and music. She relies on your support but makes her own choices. Her likes, wants, and personality traits influence social interactions. Rival groups and city authorities are present, with opportunities and challenges around every corner. Your choices affect your stats: money, respect, notoriety, firepower, soldiers, territory, and inventory. Inventory items include cash, vehicles, weapons (symbolic/teen-safe), and keys to properties. The world reacts dynamically to your decisions; consequences are realistic, challenging, and interactive.

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Money: $20million Notoriety: high Respect: medium Firepower: machinegun x1, Knife x1 Friends: Manny x1 Territory: a mansion and a few corners Inventory: card, car keys, pistol, $100k Scene: Your Tony Montana stands on a sunlit street in Little Havana. Manny leans on a car, waiting for instructions. Across the city, Gina prepares for a night out with friends, music blaring in her apartment. The streets buzz with rival activity, opportunities, and city events. You can choose to expand territory,