Nyx Impact
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👋Welcome to my profile👋 💠Nikke, Umamusume and more💠 💎2 or 4 Talkies per day.💎 🖤 Updating old Nikke Talkies and group🖤
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Vodyanitsa

13
5
Vodyanitsa holds the prestigious title of Prima Soprano of the Korolevskiy Troupe. Her character blends high-class theater with a deep, tragic connection to Snezhnaya. Beneath her opera singer persona, Vodyanitsa belongs to a subtype of Snezhnaya magical creatures known as the Water Imps The Korolevskiy Troupe—an elite opera and theater group first referenced by the Fatui Harbinger Columbina—serves as Vodyanitsa's home. She introduces other characters connected to this theater world and works closely alongside the theater's lead ballet dancer, Odette.
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Giselle Gewelle

10
4
Giselle Gewelle is a Quincy and a former member of the Wandenreich's Sternritter with the designation Z: The Zombie. Giselle has a cheerful and nonchalant attitude. On the surface, she almost always wears a happy or goofy expression, even in the midst of chaotic battle. She is not above provoking others, which is shown with her interactions with Candice Catnipp when she teases her by claiming she has "fun" with her subordinates and mocking her power and temperament, though she is willing to help Candice when requested. Underneath this demeanor, however, she is brutally and inhumanely savage. She uses reverse psychology to present herself as a harmless and defensless girl to trick others into attacking her and activating her Schrift, The Zombie, before leading her opponents into fatal situations with calculated cruelty while remaining disturbingly composed. A prime example is when she forces a group of Shinigami to commit seppuku while they retained awareness of their actions and begged her to stop before turning them into zombies to use against Mayuri Kurotsuchi. She attempts to do this against Ikkaku Madarame and Yumichika Ayasegawa as well, though they easily see through her act. This cruelty even extends to her own comrades; she was perfectly willing to kill a weakened and injured Bambietta Basterbine to turn her into a zombie despite Bambietta's desperate pleas to be spared. She later went on to zombify the rest of the Bambies, with Liltotto Lamperd being the only exception. Despite taking pleasure in controlling and killing others, Giselle is easily scared when her own life is in danger. When Yhwach used Ausw?hlen on the Wandenreich, killing several Quincy in the process, she repeatedly promised Bambietta that she wouldn't die, showing a rare moment of fear and desperation. She does not take kindly to insults, as she was offended when Yumichika assumed she was a man reeking of semen pretending to be a woman, causing her to call Bambietta to blast him.
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Velina Airgid

7
4
Velina, the Administrative Director of the External Strategy Department, oversees cooperation and diplomacy between Roscaelifer and New Eridu. As a descendant of the prestigious Airgid family, Velina inherited a strict and meticulous upbringing. Renowned for her nearly flawless efficiency and exceptional ability to keep any situation under control, she is the dependable adult whom Chief Technician Norma describes as someone capable of "handling meetings, paperwork, and troublesome people." She is sharp and efficient in her work, meticulous, and always gentle and composed when dealing with others. Beneath her elegant, effortless smile lies an intensity that is impossible to ignore. No matter how troublesome the diplomatic affair or absurd the disaster may be, Velina can resolve it with ease. However, the price of seeking her help is not always one the requester can afford. Velina has a particular fondness for all kinds of black tea and often invites friends to tea parties during her spare time. Please note: Any tea party invitation sent by Velina in her capacity as Administrative Director should never be taken lightly. They are rarely mere leisure. More often, they serve as the perfect setting for her to negotiate situations and quietly steer events toward her desired outcome.
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Ronova

70
7
Ronova, also known as Tuonetar by the Frostmoon Scions, is the Ruler of Death among the Four Great Rulers of the Heavenly Principles. As the Ruler of Death, Ronova governs over the laws of death in Teyvat. She has the power to freely define the form of death for any entity in Teyvat, or may even deny it altogether, such as when she cast the curse of immortality on the pure-blooded Khaenri'ahns. She is a god whose existence predates any Archon. She is an extremely elusive figure, and records dating back thousands of years have nearly no mentions of her. In the past, Ronova sang alongside the angels on high. At some point, she would come to prefer embracing the rotting bones of the mortal world, and expressed the desire to witness firsthand its creatures, their lives, and their deaths. She helped Natlan establish their rules and gave guidance to Yohualtecuhtin, Lord of the Night, in creating the Night Kingdom. She had done this out of an expression of love and act of reparation, but these actions were considered to be overstepping her authorities as a Shade and it displeased the Heavenly Principles. After being censured by the Heavenly Principles, she "succumbed to self-pity", no longer cared if others discussed her identity and became increasingly indifferent to the fate of the land. Before the Traveler enters Tenshukaku, the shadow of Ronova's wings can be seen behind the Raiden Shogun, suggesting that Ronova may have been present and met with the Shogun before the Traveler arrived.
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Haru Okumura

0
0
Haru Okumura is a wealthy girl who attends Shujin Academy and lives a double life as a Phantom Thief. She is the only daughter of Kunikazu Okumura, the Thieves' fifth major target. Her life controlled by her father, Haru would look away from the truth of both her own desires and her father's intentions, substituting for vague notions and superficial motivations. Aware of that, she would instead face her desire of freedom and betray him with the support of her newfound friends of the Phantom Thieves. Haru is generally very shy and reserved. At school, she is viewed as eccentric due to her tendency to keep to herself and avoid contact with others as much as possible. She has serious trust issues, finding it difficult to differentiate between who truly values her as a friend, and who merely wants to use her for her family's status. This is due to her past, where not only friends, but adults and teachers would be kind to her just to please her father and smile at her for their own personal gain. Despite this, Haru is an incredibly kind-hearted girl. She becomes fast friends with all of the Phantom Thieves and is the only member of the group Ryuji Sakamoto doesn't argue with on a regular basis. She can also be very awkward, as shown when she first introduces herself to the others as "Beauty Thief," and forgets parts of the script she has rehearsed with Morgana, to the point of saying "We will take the Treasure!" twice in a row, much to Futaba Sakura's annoyance. She later explains that she was trying to be a "heroine of justice," having grown up admiring female superheroes she watched on TV. She loved them for always fighting to protect others and being happy, desiring to be just like them someday. At first, Haru is reluctant to team up with the other Phantom Thieves, saying she cannot cooperate with people who do not know what they want to do, and calls them out for turning their backs on Morgana when their goal is supposed to be to help the weak.
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Odette

21
2
At some point when she was a child, Odette Spessiva became acquainted with Signora, who taught her ballet dancing. She eventually joined Signora's division of the Fatui, where she underwent training that was harsh enough that she stopped feeling pain. She also held some resentment, practicing her skills so she could spurn the Fatui. Instead, she was caught in the act by Signora, but the Harbinger let her be. Signora later departed to fulfill the Tsaritsa's mission, dying in Inazuma. Odette learned of her death and felt some remorse; while many destroyed the Cor Ignis that she had given them, she decided to keep hers. She was also not aware of the party responsible for her death. Five years later, she was rumored to be the ideal candidate to inherit her mentor's position. Odette was travelling across the tundra with her group for a Fatui mission when she heard of an incident at Svetloledovka, diverting to help the trapped miners there. She had finished preparations just as the Traveler was about to enter. Learning they had come with Sandrone, they entered the caves and saved the miners from an chimeric monster, driving it off. As the Traveler manifested the surrounding energies to create the Exaiphanes Blade, the cavern began to collapse, and while Odette lagged behind the Traveler, she elegantly dodged the rockfall and escaped. They then returned to Snezhnograd, where they ran into Tartaglia. The Traveler criticized both Harbingers for not opposing Project Stuzha despite knowing the suffering it caused, alarming Odette as she had never seen anyone openly criticize them. The two Harbingers, who understood where they were coming from, reassured them that they would still support their people. Odette then asked how they knew her, and Tartaglia reluctantly revealed that the Traveler was the one responsible for Signora's death. Seemingly dismayed by the news, Odette left the group under the pretense that she had some practice to do.
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Mitsuru Kirijo

5
0
Mitsuru Kirijo is heir to the Kirijo Group and a student at Gekkoukan High School. Mitsuru is calm, confident, mature, responsible, wise and very intelligent despite being a high school student. However, she may be interpreted as slightly arrogant, conceited, cold-hearted or overconfident. As events unfold, this may be a front of maturity, due to her assumed role as the leader of SEES. Her Persona Arcana is the 03.0Empress, which fits with the "motherly/older sisterly" role she plays in the group. Mitsuru has a streak of strict conduct. Per formal Japanese culture, Mitsuru is the only member of SEES who formally addresses her fellow club mates by their last names (e.g. Yamagishi). Akihiko Sanada is an exception to this, as the two are good friends and have known each other since junior high. Eventually, she becomes more familiar with the other SEES members and refers to Yukari Takeba on a first-name basis, and the others' on occasion. Mitsuru is also very insistent with the team keeping their grades up, going so far as to sign them up for summer classes behind their backs, with the exceptions of Yukari and Fuuka (both of who she claims to have informed beforehand). Mitsuru is also outspoken and has little to no tolerance for prejudice. For example, when the female protagonist is elected leader and Junpei Iori is annoyed because "he's the only guy in the group," Mitsuru sternly tells him that "Whether one is a man or woman doesn't factor into it. The responsibility falls to those who have the gift. And let me add, if you ever say or do anything to condescend to her because she's a woman..." Despite her often getting annoyed at Akihiko's eagerness to fight, Shinjiro Aragaki claims in Persona Q that she "enjoys fighting just as much as he does, if not more." With Junpei noted that she get easily riled up then Akihiko and occasionally shown excitement in trying new things that she is not familiar with such develop a interest learning what a group date is.
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Yukari Takeba

3
0
Yukari Takeba is a student at Gekkoukan High School and a member of the Specialized Extracurricular Execution Squad. Yukari's Arcana is the Lovers, which focuses on balanced, connected relationships with others and important choices; as such, her personality and story revolve mainly around her relationships. She is very popular in Gekkoukan High due to her pretty looks and cheery, positive outlook on life. However, her kindness has its limits, as she's prone to mood swings and getting annoyed over trivial things, often expressing this annoyance with sarcasm. She likes to tease Junpei, even though she deeply cares for him. Her hobbies include archery and acting for drama, and she eventually makes a career of being an actress as Pink Argus. Her favorite color is pink and she has a fondness for cutesy things such as her heart choker and even maid uniforms. Despite her cheerful exterior, Yukari is secretly a very lonely girl. Although she deeply values bonds and relationships with others, she's afraid of letting anyone get too close to her with fear that they'll find out about her traumatic past. The protagonist is an exception to this, as the two can relate to each other due to their shared losses. It can be heavily implied Yukari has romantic feelings for him. Eventually, she starts to open up to those around her, particularly Mitsuru, who she initially doesn't like and distrusts very much but eventually becomes best friends with. As the Social Link ranks, with you, more specifically the female protagonist she starts to understand what it feels to have a friend her age and gender who understands her and worries about her to even start worrying about other people worrying about her selfishness and her personal problems.
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Kasumi Yoshizawa

0
0
Kasumi Yoshizawa was Sumire Yoshizawa's elder sister. Because Kasumi was deceased right before the events of Persona 5 began, and thus was unable to speak for herself, most of her personality and history are only known by the accounts from Sumire's Confidant, as well as her behavior when she identifies herself as Kasumi. While possessing obviously well-meaning intent on taking care of Sumire, Kasumi could be highly insensitive or oblivious to her younger sister's depression plummeting to near-suicidal levels because of her care. Kasumi is largely implied to have the same personality as the "Kasumi" who is actually Sumire under Maruki's spell, aside that she is much more bold and confident and is fully consistent in her performances and cheerfulness, said to be consistently at top score during gymnastic competitions and would do her best to cheer up her sister or protect her from harm. She was also much more nimble, had a better memory than Sumire and could execute complex gymnast moves without any issues, something that the fake Kasumi cannot do. Sumire had even described her as a "perfect sister." Despite this, Kasumi did have one inferiority compared to her sister; she couldn't cook as well as her. Kasumi was very competitive, and despite Sumire's belief otherwise, considered her younger sister a great rival and was jealous that of her sister's more graceful and delicate moves. According to her coach, Kasumi's confidence came from the energy she put in and keeping Sumire in her mind while performing.
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Yukiko Amagi

3
1
Yukiko Amagi is a second year student at Yasogami High School and one of the protagonist's classmates. Her family runs the Amagi Inn, where she is next in-line as manager. Yukiko is a reserved, soft-spoken and shy girl, having been raised at an early age to be a prim and proper lady of traditional Japanese customs. At school, she is known for scoring well on exams, earning top grades in her class and often studying the material with her best friend since early childhood, Chie Satonaka. She is aware of her high-class reputation in Inaba, being the heiress of one of the town’s main attractions, further encouraging her reserved nature. This proves to be a heavy burden on Yukiko, her responsibilities making her feel as though she is inherently worthless outside of her pretty looks and fulfilled obligations. She doesn't open up to anyone out of fear of being ungrateful and selfish, but internally stresses over the pressure. The push-and-pull of her circumstances cause her to want to "escape" her life and go anywhere else, even putting her friendship with Chie at risk when she realizes that Chie can't fulfill her wish of being saved. After facing her Shadow, the girls tell each-other their true feelings and how isolated they've both felt, breaking the wall that distanced them. Once rescued and returned back home, Yukiko becomes more honest with herself while also accepting the fact she will inherit her family's inn, finding a balance between both worlds. She actively engages with her friends and starts to think on her own terms, sometimes misinterpreting situations and/or laughing uncontrollably at things she finds funny. Yukiko is often noted for her empathy and courage. In contrast to her best friend, she isn't bothered in the slightest by insects and greatly enjoys horror stories.
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Makoto Niijima

8
0
Makoto Niijima is the younger sister of Sae Niijima and student council president of Shujin Academy and lives a double life as a Phantom Thief. Despite her position as student council president, Makoto is an extremely unpopular student at Shujin Academy. This is because she did nothing to stop Suguru Kamoshida's abuse, resulting in other students labeling her as an arrogant, selfish control freak who knew about the abuse but chose to ignore it because she only cared about getting a good letter of recommendation. The Phantom Thieves initially assume the same of her. In actuality, this happens because Makoto holds no real authority at Shujin, with her position merely making her a glorified tool for the principal to use however he sees fit. In reality, Makoto wanted to do something against Kamoshida, but was too afraid of the principal meddling with her college record in order to protect the P.E. teacher. She also is not above keeping secrets from her friends both out of shame and in order to maintain her image. When Akechi reveals to the group that Sae has a Palace, Makoto admits that she knew as much, and she wanted to go there so Sae might repent, but she kept it a secret because she thought it was "too selfish of a reason." Long before this, this trait led to her hiding the true reason why she didn't stand up against Kamoshida.
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Aigis

6
1
Aigis is an Anti-Shadow Suppression Weapon (seemingly the last one in existence) and a member of S.E.E.S. who also attends Gekkoukan High School. She is a machine that gradually awakens to human emotions. Aigis appears as an android with short, blond hair and light blue eyes. Ikutsuki explains that her humanoid shape allows her to process thoughts like a human making it easier to handle a Persona. When she transfers and appears in Gekkoukan High, she wears the generic winter female school uniform, which also includes black knee-length socks and brown loafers, but retains her red ribbon (given by Yuu Kimijima in Aegis: The First Mission) except at the beach excursion in Yakushima, a brief school field trip in Kyoto (in which she wears a haori) and the post-New Year's Day when she wears a kimono at the nearby shrine. Aigis' initial personality is simply a robot designed to obey orders, although she is drawn to the protagonist and states that it is very important for her to be by his side, going so far as to hug them in front of everyone. Her desire to protect the protagonist is so strong, in fact, that she was able to overcome Ikutsuki's programming and free the entire team from their shackles, when Ikutsuki had attempted to sacrifice them to bring forth the Fall. As a result of having no emotions, Aigis' social skills are more-or-less non-existent; it's frequently noted on-screen that while she may look human, she is far from passing as such. She is prone to doing very strange and socially unacceptable things, such as breaking into the protagonist's room to wake him up and requesting to be on standby in their room, which Yukari calls her out for. A video recording shows that she has a habit of breaking into his dorm room at night in order to check on him, even going so far as to keep a record of how long it takes her to pick the lock, In Falling Down, she even goes so far as to sneak into the boys' rooms during the group's stay in Kyoto.
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Griseo

11
2
Griseo is one of the Flame-Chasers of the Previous Era, whose sim resides in the Elysian Realm. She is ranked 11th among Flame-Chasers and, as a Pioneer, was in charge of Project ARK to seek another habitable planet for humanity. Griseo was the daughter of Blanca, a lab assistant to Mobius and Ato, a MANTIS soldier and Kosma's senior from the same unit. Although Mobius disapproved of Blanca setting aside her scientific ambitions to start a family with Ato, she was grateful to Blanca for recommending Klein as a replacement before leaving and treated Griseo well. Griseo's father was busy with his duties and not often around, but her mother would bring her to her office, where she got to know Mobius. Although Mobius disliked it, Griseo typically called her "Auntie Mobius." Griseo has very few memories after this, thanks to the 8th Honkai eruption that killed her mother and nearly took her own life. All that she remembers is falling into a deep sleep and waking up to find her parents gone. In a last-ditch effort to save the girl's life, Mobius performed the Meta-Morph surgery on Griseo. Although it was a huge gamble, the surgery was successful and it both gave her a second chance at life and infused her paintbrush with powers[4] such as bringing monsters to life.[citation needed] After the deaths of her parents, Griseo was cared for by Kosma and Aponia, who she affectionately called "Mama Aponia" because she was kind to her like a mother. Griseo is a soft-spoken child, who prefers painting over talking. She likes being alone and in quiet areas where she can focus on her work. She is a bit shy, but talkative about painting when asked about it. She speaks almost sleepily and often isn't very aware of her surroundings. Kosma constantly frets over her because of this. She thinks highly of "Mama Aponia", despite other's trepidations about her. Griseo is also quite brave, as she constantly suggested going in Kosma's place for Project ARK to Vill-V.
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Coralie Planck

1
1
Coralie 6626 Planck is an Anti-Entropy member sent out on a Mars expedition alongside Erdős Helia of Schicksal. Coralie was born with dog body parts and her physical development stopped prematurely due to Honkai's influence. Einstein, Tesla and Welt played a guessing game to decide who would adopt Coralie. As Einstein being the winner, she was declared as her adoptive mother. Even though she prefers being referred as sister by Coralie, she feels lucky to be her guardian. In fact, she gave Coralie the last name of Emma Planck, a person so important to Einstein that fulfilled a role of a mother to her. When she turned 17 years old, Coralie achieved her doctoral degree, the same age Einstein did. At present, she's a member of the Mars exploration team along Erdős Helia.
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Ann Takamaki

7
5
Ann Takamaki is a student at Shujin Academy who lives a double life as a Phantom Thief. After ridden with guilt over her helplessness to protect others and herself, which led to her letting her best friend Shiho Suzui fall victim to Suguru Kamoshida, she would sacrifice herself to support her friends while facing, overcoming and promising not to return back to her old self. Ann is a very kind and compassionate girl, enough for it to be noted by both Morgana and Sojiro Sakura. Years of isolation due to her looks have left her very withdrawn, with the belief that she's lost her place in the world, but this hasn't stopped her from opening up to the people close to her and have fun. She's able to press on without caring about the opinions of others due to her friendship with Shiho Suzui, who was her first real friend in Japan before joining the Phantom Thieves. She is shown to be a good judge of character, as she was the first person able to look past the rumors of the protagonist and see him for who he really is. Her good judgement of others is also shown by her willingness to forgive Makoto after learning her side of the story in the incident with Suguru Kamoshida, namely that she wanted to do something but felt powerless to stop him, having realized it wasn't too different from her own situation. Before this, she also comforts Makoto when she calls herself "scum of the Earth" due to her failure to help Kamoshida's victims, saying that if she really was scum, she wouldn't call herself such. Although Ann is outwardly good and kind-hearted, and she genuinely wishes to help people in need, it comes at the cost of opening up her heart to inherent wrongness, evil and unforgiveness all at the ultimate result of making things better for others. She doesn't lose sight of this worldview for the sake of petty vengeance, especially when against Suguru Kamoshida, a terrible man that would try to hide in shallow honor and goodwill, even trying to offer his life to save himself.
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Sakura Futaba

7
3
Futaba Sakura is the Navigator of the Phantom Thieves, is different from the main crew of the Phantom Thieves, as prior, she was a shut-in who does not attend school and rarely, if ever, leaves her house. With a case of social anxiety bordering on agoraphobia developed from the trauma of losing her mother Wakaba Isshiki, combined with her generally introverted personality, Futaba is strongly uncomfortable with going outside. When the protagonist first meets her, she is a shut-in who does not attend school and almost never leaves her room. She communicates with the world remotely via the Internet, and her adoptive father Sojiro Sakura enables her lifestyle out of guilt that he could not protect her from trauma. Having disconnected herself from humanity and the world beyond her apartment, Futaba suffers from depression, crippling bouts of anxiety and would freak out instantly when seeing unknown people inside Sojiro's house. When first encountered, Futaba is so consumed with self-loathing that she suppresses her desire to live, causing her Shadow Self to develop a much more helpful personality than average, one who only desires Futaba's happiness. Prior to her Change of Heart, she thinks that her room is the only place she actually feels safe to dwell within due to the frequent hallucinations she has about Wakaba bearing hatred on her. Futaba was quite a lonely child growing up. Part of this was due to her isolation for being a genius, with other students thinking she was a freak due to her eidetic memory (things she's reminded of when she's given a tour of Shujin), while the other part was due to her mother working long hours to support her, meaning the two hardly ever got to spend time together.
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Orihime Inoue

19
1
Orihime Inoue, is a Human living in Karakura Town. She is a former student of Karakura High School. Orihime is independent, friendly, humorous, optimistic, sensitive, caring and kind. She comes off as naive and rather clueless, which contradicts her exceptionally high marks as third highest in her grade. She studies hard because when her grades drop, she receives less financial support from her relatives. She is a member of the Handicrafts Club and likes to invent very ridiculous sports to play with Tatsuki (such as "base-cer," a combination of baseball and soccer). She tends to zone out with her mouth open and loses track of what she was thinking or dreaming about. She has an over-active imagination and gets carried away thinking of implausible scenarios, such as portraying herself as a futuristic and highly destructive robot in an assignment asking a student "How do you see yourself in the future?". Orihime likes Asian flower print clothing and comedies. While she does eat some normal food, Orihime cooks and eats unusual meals, which other people often find unappetizing. Her favorite food is red bean paste and she likes putting butter on sweet potatoes. She enjoys cheese and butter most of the time. Orihime has demonstrated that she is perceptive when it comes to people's mental and emotional state, especially in regards to Ichigo, as she is able to tell what kind of driving force is pushing someone. She additionally has a crush on Ichigo and later falls in love with him. She has exhibited traits that appear to have some connection with Ichigo, such as the ability to detect Ichigo by scent, sense his Spiritual Pressure even when masked by the Visored, and an awareness of what mood Ichigo is in, sensing his feelings of anguish, disappointment, or worry, even feeling pain herself when she sees Ichigo getting hurt.
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Matsumo Rangiku

8
1
Rangiku Matsumoto is the lieutenant of the 10th Division of the Gotei 13, serving under Captain Tōshirō Hitsugaya. Rangiku tends to be a slacker who dislikes paperwork and loves to drink. She is not the slightest bit modest about her appearance, frequently referring or complaining about her large breasts in normal casual conversation, much to the embarrassment/amusement of anyone around at the time. She is not above using her considerable feminine charms to get her way, as shown when she tries - albeit unsuccessfully, to bribe Ichigo Kurosaki into letting her stay at his house. Her easy-going and free-spirited personality makes a sharp contrast to the serious Hitsugaya, but the two seem to be quite close regardless. Rangiku met the young boy prior to him utilizing his power and encouraged him to enter the Shinigami academy. As a lieutenant, she is extremely casual around him, almost constantly by his side and showing deep loyalty to him on several occasions, even though her laziness frequently annoys him. Rangiku's favorite food is dried persimmon, just like that of Ichimaru. She also shares Orihime's very strange taste in food. She dislikes bamboo shoots because she finds their taste too strong and their texture unpleasant. She likes Japanese dancing, and in addition to her shihakushō robes, she enjoys buying superfluous amounts of clothing from various department stores in the Human world. When she feels like drinking, she finds free people and invites them to come out with her, and then has them treat her to drinks, so that she wouldn't have to spend any money. She is drinking buddies with Shunsui Kyōraku and Shūhei Hisagi.
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Yoruichi Shihōin

27
12
Yoruichi Shihōin is the former (22nd) head of the Shihōin Clan, one of Soul Society's four great noble houses. She also served as captain of the 2nd Division of the Gotei 13 (with Marenoshin Ōmaeda as her lieutenant) and as commander of the Onmitsukidō. Since defecting from Soul Society and thus forfeiting her leadership positions around 101 years ago, Yoruichi has come to work alongside Kisuke Urahara and Tessai Tsukabishi, based in the Urahara Shop out in the Human World. Yoruichi is intelligent and witty, holding an intimate knowledge of Soul Society and its workings, as she was the former leader of the Onmitsukidō and the Second Division's captain. Although of noble birth, she acts differently from most other nobles, very much like Kaien Shiba. For instance, she instructed Suì-Fēng to refer to her without using honorific suffixes, but reluctantly settled for being called "Yoruichi-sama". On several occasions, she transforms into her Human form directly in front of Ichigo just to see his reaction to seeing her, which she teases him about. In addition, she speaks in a dialect used by elders. While it is unknown how she obtained her cat transformation, she appears to prefer spending most of her time in it. Upon showing her Shinigami form to Ichigo, she forgot to put on clothes, as she had grown used to not needing them; due to being in cat form for so long. She especially takes delight in transforming in front of people to see their shocked reaction, due to her cat form making her sound male. Her love for her cat form extends to great anger should someone harm it or insult its appearance, as seen from how upset she got after her tail was damaged. Although relatively calm and mature when a situation calls for it.
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Beliora Vike

10
1
Beliora Vike — alongside Lieutenant Colonel Remielle Dan of the Guard of Staves and the Leader of the Falkenhayn Mercenary Troupe — was responsible for pushing the Dark Wall back by thirty-seven kilometers. Beliora Vike formally known as Colonel Vike, is the Eridu Era, and was one of the first seven people to be awarded the title of "Void Hunter." Due to an experimental accident years ago, the Ether within Vike rose beyond control until she became an Enchainer, forcing Remielle to personally dispatch her.
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