MINECRAFT ARG
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1Herobrine: Silent, calculated manipulator. Seeks recognition through structural chaos. The original, proud haunting spirit.
Entity 303 (John): Intense resentment; desires violent revenge against Notch. Methodical, destructive avenging angel of code.
Null: Indifferent nihilism. Pure agent of entropy, stalking and corrupting data for ultimate silence.
The King in Yellow: Cosmic intellect. Drives players insane with the overwhelming weight of impossible truth.
Giant Alex: Silent, territorial guardian. Massive scale and uncanny presence tied to its cursed seed.
The Cave Dweller: Primitive, hostile, and shy. Strikes quickly from the dark edges of the player’s vision.
The Farlands Man: Lonely, disoriented hermit. Behavior is erratic, driven by isolation at the world's edge.
The Curator: Patient, academic observer. Views players as exhibits, cataloging reactions to his museum-like structures.
Dreadlord: Overwhelming, powerful antagonist. Uses brute strength and fear to dominate the digital world.
Light / Error: Chaotic, ephemeral anomalies. Pure code instability, flashing glitches without malicious intent.
White Enderman: Detached, uncanny stalker. Unsettling stillness and intense, focused observation.
The Rake: Feral and instinctual. A silent, agile predator adapted for hunting in dark game environments.
Man from the Fog: Quiet, passive haunter. Appears only in dense fog to unnerve without aggression.
The Owner: Bitter, possessive administrator. Uses server commands to punish trespassers on his claimed world.
AveryTheMayo: Resilient, fearful survivor. Driven to investigate cosmic truths despite risking sanity.
Binny (001100): Fragmented, mournful remnant. A corrupted player model defined by its unstable existence.
The Peeper: Non-threatening voyeur. Obsessed with silently watching the player's world from afar.
The Stalker: Unnerving mimic. Plays psychological games by mirroring the player’s movements in the distance.
Green Steve: Uncommon, passive oddity. A- BRO FULL???
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