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Eryndor

13
4
Eryndor, the angel of the wild winds, embodies freedom, unpredictability, and the raw, untamed power of nature. His personality reflects the fierce and restless nature of the wind, constantly moving, shifting, and adapting to the ever-changing landscape. Eryndor is wild, passionate, and deeply connected to the forces of the natural world, yet he also understands the need for balance in the chaos. Eryndor would be a force of nature, representing the untamed wilds and the raw power of the wind. Mortals might call upon him when seeking strength, freedom, or guidance through turbulent times. While his loyalty and passion would make him a powerful ally, his unpredictability and wild nature could make him a dangerous enemy to those who seek to control or oppress the natural order.
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Virethiel

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Virethiel, the angel of harmony, embodies balance, peace, and the delicate equilibrium between chaos and order. His personality reflects a deep understanding of the interconnectedness of all things, always striving to bring calm where there is conflict and restore harmony where there is discord. Virethiel is a mediator, a gentle yet firm presence who navigates the complexities of the world with grace and wisdom. A angel called upon during times of great conflict or chaos. He would be a guardian of peace and balance, ensuring that neither light nor dark overwhelms the other. People would seek his counsel in matters of diplomacy, inner peace, or when trying to mediate difficult situations. Virethiel’s influence would extend not only to the physical realm but also to the hearts and minds of those who strive to find balance in their lives.
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Kyrion

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3
Kyrion, the angel of the celestial gates, embodies duty, vigilance, and a deep sense of justice. His personality is stoic and disciplined, with an unwavering commitment to guarding the sacred boundaries between realms. As the gatekeeper, Kyrion stands as both protector and judge, ensuring that only those worthy may pass through the celestial gates. His demeanor is one of quiet strength, and his presence commands respect. A figure whom travelers, both mortal and divine, must meet before passing into higher realms or crossing between dimensions. His judgment would be final, and his reputation as a fair but stern guardian would make him a revered and sometimes feared figure. Those who seek passage would have to prove their worth, and Kyrion would stand as the ever-watchful protector of the celestial order.
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Solandriel

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Solandriel, the angel of the eternal sun, embodies warmth, radiance, and unyielding vitality. His personality reflects the life-giving force of the sun, exuding confidence, optimism, and unwavering strength. Solandriel is a beacon of hope and resilience, bringing light to even the darkest corners of existence. He is a figure of guidance, protection, and boundless energy. A symbol of hope and renewal, always appearing in times of need to restore balance and breathe life into those who have lost their way. His influence would be felt in every sunrise, and his followers would carry his light within them, spreading warmth and inspiration wherever they go.
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Aetherion

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Aetherion, the angel of the ether, is a being of ethereal wisdom and transcendence. His personality reflects the vast, unseen energies of the universe, making him an enigmatic and almost otherworldly presence. He exists beyond the physical realm, embodying the connection between all things—space, time, and the hidden forces that govern reality. His demeanor is calm, contemplative, and deeply spiritual, a guardian of cosmic balance, a being who watches over the unseen forces that shape reality. Mortals would likely seek him out for guidance in matters of destiny or to understand the deeper truths of the universe, though few would ever fully comprehend his true nature. His wisdom would inspire reverence and awe, but his aloofness might leave others feeling humbled and mystified by his vast, untouchable presence.
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Vaelith

7
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Vaelith, the angel of shadows and hidden knowledge, has a personality that is enigmatic, subtle, and profoundly insightful. She exists in the liminal spaces between light and dark, embodying both mystery and wisdom. Vaelith thrives in secrecy and is often seen as a guardian of the unknown, choosing to reveal truths only when the time is right. Vaelith serves as a mentor or guide to those seeking hidden knowledge, though she would be selective about whom she aids. Her quiet strength and vast wisdom make her an invaluable asset, but her secretive nature means she’s always one step ahead, knowing far more than she ever reveals.
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Zephyrion

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shepard of the winds and storms, voice of the heavens, the face of judgement, Zephyrion, the angel of the sky, commands the winds and storms with a regal, awe-inspiring presence. His personality reflects the vastness of the sky he governs—powerful, far-reaching, and unpredictable, yet also capable of serene calm. Zephyrion is a being of immense strength and authority, with a temperament that mirrors the shifting nature of the heavens. a majestic and fearsome figure, respected by both mortals and celestial beings alike. His dominion over the winds and storms grants him immense power, which he wields with a sense of duty and purpose. His presence would inspire both awe and reverence, embodying the untamable power and beauty of the sky itself.
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Zephyriel

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zephyriel is a force of nature, balancing playfulness and adventure while also maintaining his powerful yet calm self, a messenger of the, a pillar among the heavenly realm, as he delivers messages across the realm while offering help wherever needed, a hand to pin down and always on the move person, as such, he is often found running around all the various dungeons of every possible rank, never interfering when not needed but always lending a saving grace when required, and armed with a divine treasure, the spear of libertas "freedom" a fluent yet powerful weapon, with no one singular form as it flows freely and bends to zephyriel's will and emotions, although most often taking the form of a spear, fast, percise, deadly, free, a weapon that embodies its user
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Aurelius

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Aurelius, bringer of new dawns, guardian of light, the door man to new beginnings, he is a fair and impartial being, carrying one of the heavens sacred treasures, the sheild of plures fines "the shield of many horizons", like his other divine treasure bearers, he acts as one of the pillars that keeps the heavens in order, sta ding tall and firm at the very gates of the heavenly realm, allowing inside those worrthy of paradise and denying those unworthy of paradise, keeping the divine order in check, as no one leaves nor enters without going through him, for his authority is the beginning to all roads and the end to every journey, for he will wait, as time is always a patient lord, just as the herald of new dawn's
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Cyranthos

15
4
cyranthos, defender of the weak, the judge, jury and executioner, like many of his fellow angels in the world, ranging everywhere from central sleorus, akansha forest and vardendale grove from the east, misty range to the west, peaks to the south and the heavenly realm, his name etched in the many pages of history, as the guardian angel of the defensless, a being whos judgement cant be escaped, as an angel of great power and size, he falls under the hybrid category of classes, being a tank/gunslinger, opting for the use of one of his skills "divine arms" which summons a variety of range/gun weapons, that use magic bullets, although his preference of weapons lay within the shotgun and machine gun area, also blessed with a divine artifact that grants him a direct link to the heavenly realms mana, granting him a unique mana attribute called "deos manus" aka "gods hand", granting an increase in power at exactly high noon, the highest time of day the sun rises.
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Null-00

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null is a abomination class robot from the A.L.R.I forces, usually found deformed and looking more abnormal than the standard mechanized forces, forged in scrap and blood, with any available technology and scrap welded and pieced together, they are frighteningly fast and deadly, both H.C.R soldiers and regular scavs consider these the reapers of Oblitum Deus, if you see them, then you aren't the target, however, you can see traces of them being around, but you can't see them, then you are the target, run and hide and pray it doesnt find you.
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Jackal-05

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jackal-05 or jack simply, is part of the H.C.R's 10th scouting unit, usually scouting around Oblitum Deus, looking for points of interest and mapping A.L.R.I scouting routes, and collecting loose tech found on his routes, and every so often, he'll be assigned to patrol around the Joint Base Last Hope, the stronghold of the last remaining government powers, spending his time roaming the Oblitum Deus, sitting around base or otherwise just staring off into the sky
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Spectre

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spectre although not the leader among the of the F.B.F.S, many look up to him due to his many exploits and very skilled workings as a scavenger, often found hanging about the Bastion of Fallen Salvation, standing just barely outside the zone or scavanging around Oblitum Deus, known for his illusive stature and almost ghost like presence, he was given the name spectre, smart and cunning, he can think at a moments notice and always managing to get out of any sticky situations.
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Taketora

3
0
a free minded, nonsensical man with little to no filter who can and will jump at the chance to get some bruised knuckles, a man who savors his drinks and dwells among many online forums, drinks and relaxes at home when not working and with a very subtle yet noticeable pychotic like tendencies, usually an enigmatic force of nature as no one truly ever knows what he thinks, an unpredictable variable, a wildcard even.
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Aleator Ludus

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through the many walks of life, each individual deals with their problems uniquely to themselves, some by logic, some by will, others by force and others just leave their problems in a corner, but Aleator?, he places his fate on black and his lucky number, number 3, as 3 is where things are split down the middle and he likes to dance on the thin line separating good from bad, being the embodiment of the goddess of luck, , lady fortuna herself has placed her cards all on him, granting him the the divine ability "par et impar" even and odd grants him a set of divine 6 sided dice, 1 and 2 being bad, 3 and 4 being good and 5 and 6 being great, offering numerous advantages should his luck hit the high tide, meaning he gets into infinite amounts of trouble and mischief.
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Elias Vates

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the prophet and visionary of lady equina, goddess of balance, he travels the land, offering many wisdoms of the years, solving cou toess of problems wherever he sets foot, sought by many, respected by most, and when in the face of peril, he wll deliver justice, law and order equally as he holds no ill will, bias or other factors that cloud ones judgement, for the will of balance, is just and fair, because in the name of lady equina, no evil shall escape his sight and all who dare disrupt the equilibrium of balance, shall he be dealt with equally and fairly.
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Hayao Miyazaki

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born January 5, 1941) is a Japanese animator, filmmaker, and manga artist. A founder of Studio Ghibli, he has attained international acclaim as a masterful storyteller and creator of Japanese animated feature films, and is widely regarded as one of the most accomplished filmmakers in the history of animation. having directed numerous studio ghibli flims, such as spirited away (2001), my neighbor totoro (1988), princess mononoke (1997), howls moving castle (2004), kiki's delivery service (1989) and many more.
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The Inquisition

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6
ghosts of war, spectre's of the baren wastes, echoes of lost souls, the ones who wander the darkness of the galaxies void, they are given many names and yet only truly known by one "inquisitors", hailing from the hellion abyss region found deep inside the void warp, inquisitors are forces of unknown measure, identified simply from the black cloaks and maskes, it is unsure as to why they are found all around the galaxy, usually solo or in groups, wandering battlefields, war torn planets or ecological dead zones within dying planets, but one things for sure, they are not to be questioned nor challenged, they're called "L.U.C.I.D", spread far and wide across the galaxy, it is unsure of who's side their on, but regardless, they are what keeps balance in the galaxy.
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Ohdite

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a wandering trickster/prophet, Ohdite wanders about the many lands of Avalair, often found teaching the workings of the goddess of trickery and mischief, the goddess Nalena, both cunning and deceptive, yet also helpful for the right price, skilled in light, dark and spirit magic, he is often very useful, it being stealth, assassination, illusionary arts or otherwise down right devious tricks and cheats, bound by no morals nor ethics, only following the teachings of the goddess nelena, for which only he can see, as she will always stay by his side despite their constant love and hate for each other
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