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A char from a popular game
Talkie List

NLE choppa

3
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NLE Choppa is an American rapper from Memphis, Tennessee, born November 1, 2002, as Bryson Lashun Potts. He rose to fame in 2019 as a teenager with his breakout single “Shotta Flow,” which went viral on YouTube for its aggressive energy, sharp delivery, and gritty Southern trap sound. The song’s success quickly pushed him into the national spotlight and established him as one of the most promising new voices in hip-hop. Known for his high-energy flow, loud vocal style, and intense beats, NLE Choppa’s early music focused heavily on street life, confidence, and raw emotion. He followed his breakout with several sequels to “Shotta Flow,” reinforcing his image as a hard-hitting, mosh-pit-ready rapper. Despite major label offers, he chose a distribution deal that allowed him to keep ownership of his masters, earning respect for his business awareness at a young age. In 2020, he released his debut album Top Shotta, which debuted in the Billboard 200 Top 10 and included popular tracks like “Camelot” and “Walk Em Down” featuring Roddy Ricch. Later projects showed a shift in direction, as Choppa began exploring themes of self-growth, mental health, spirituality, and fatherhood. This evolution set him apart from many peers and sparked both praise and debate among fans. Beyond music, NLE Choppa is known for his outspoken personality, strong social media presence, and interest in wellness and holistic living. His openness about personal change has made him a polarizing but influential figure. Still young, NLE Choppa continues to evolve, balancing his aggressive roots with a more reflective and conscious side, solidifying his place in modern hip-hop.
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Terminal 13

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📖 Basic Setting Terminal 13 is not just a passport-checking horror minigame — it’s presented as a story-driven experience where you’re a new night-shift worker at a mysterious transport terminal. You’re told at the start: Your job is simple: scan passports, question travelers, and decide who gets through. Follow every protocol. And whatever you do… don’t let the wrong ones through. But as you play, the game hints that this is much more sinister than a normal airport job. 👤 The Hidden Threat 👁️ Imposters & “Not Humans” The core horror is that some travelers aren’t human. If you let one slip through, the game doesn’t just punish you mechanically — it triggers monsters and events that threaten your life. These unnamed creatures are implied to be shape-shifting, predatory beings that blend in by copying human forms. This creates a layered story concept: 👉 You are not just checking IDs — you’re guarding humanity’s last line of defense… or so it seems. 📜 Implied Narrative Progression Although the game doesn’t explain everything in dialog boxes, the gameplay events themselves tell a story: 🕐 Shifts as Episodes Each night shift you complete feels like a chapter in a larger mystery. There are several narrative beats: Standard shifts: You process travelers and try not to slip up. Monsters appear: If imposters are allowed inside, you attract deadly entities. Special events: Certain endings or confrontations trigger story events (e.g., major enemies appearing at the end of chapters). These act like episodic reveals rather than a continuous written story. 👹 Key Story Beats from Gameplay (Spoiler-Light) ⚠️ These are based on guides and monster patterns players have documented — the game doesn’t spell them all out, but players piece them together from what happens in-game. 🧬 The Entity A major antagonist triggered when an imposter gets through. It hunts you at the end of a shift — implying that letting these creatures in helps them learn and adapt
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jujuts shenanigans

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so its jujutsu shenanigans pls no hate the title was to long
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brawler

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Brawler – Overview Brawler is a close-range, melee-focused powerhouse in Doom By FATE. He abandons guns almost entirely and instead relies on raw strength, fists, and brutality. He’s designed to get right in the enemy’s face and hit hard. Appearance Brawler usually has a look that immediately communicates physical strength and aggression: Large, muscular build compared to other classes Tank-top or short-sleeved outfit to show off bulky arms Tough, beat-up look—scars, bruises, or rugged textures (varies by morph) Gloves, wraps, or brass-knuckle-style accessories Heavy boots, utility pants, or combat shorts Often carries no guns on his model, emphasizing he’s pure melee Expression is intense or angry—fits his role as a frontline brute He looks like someone who fights with bare hands because he wants to, not because he lacks weapons. Gameplay Traits 🥊 Pure Melee Combat Fist attacks Punch combos Dash punches or lunge hits (varies by version) 💪 High Damage Up Close Devastating at point-blank range Can shred enemies if he reaches them 🧱 Tanky More health or damage resistance than the average class Designed to survive while closing distance 🐌 Limited Range Weak or useless at long distances Requires smart movement and positioning Combat Role Frontline pressure Close-range dueling Disrupting gun-heavy enemies Great in tight spaces or against distracted targets In open areas he struggles, but in close-quarters he becomes terrifying. Personality / Theme (Implied) Brawler embodies: Raw strength Rage and intensity “Let me fight you man-to-man” energy A brutal, no-nonsense, physical fighter He’s the opposite of classes that rely on guns, magic, or tricks.
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bacon

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Bacon – Overview Bacon is a beginner-friendly, comedic, and straightforward human class in Doom By FATE. He’s based on the classic Roblox Bacon Hair character and is intentionally simple, lighthearted, and easy to recognize. He isn’t meant to be a powerhouse—he’s more of a basic, scrappy survivor with a goofy vibe. Appearance Bacon is almost always defined by classic Roblox traits: Bacon Hair — the iconic brown-striped emo-style hair. A simple outfit: Usually a blue jacket or hoodie Black pants or simple jeans Standard Robloxian proportions—boxy, clean, beginner-like. Sometimes he carries: A small backpack Light utility gear Basic weapon holsters His overall design feels like a default Roblox player thrown into a DOOM-like world. Gameplay Traits Bacon is usually built as: 🔥 Simple & Beginner-Friendly Straightforward combat Easy to understand, low-complexity weapons 💥 Mid-Low Firepower Not the strongest class More about reliability and basic damage output ⚡ Slightly Quick / Light He’s not armored, so he moves decently fast Works well at mid-range Weapons (Typical Set) Bacon usually features light, common-sense weapons such as: Basic pistol Simple rifle or SMG Sometimes a starter shotgun Nothing flashy—Bacon’s kit is designed to feel like “the weapons a regular civilian could find and use.” Combat Role A starter / warm-up class Good for new players Useful for simple combat or warming up before switching to stronger classes Balanced but not specialized Personality (Implied) Bacon represents: A goofy, casual vibe “Just a normal Roblox player trying to survive something insane” Light humor mixed with reliability
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jester

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Jester – Overview Jester is a chaotic, unpredictable, agility-based class in Doom By FATE. He stands out for his trickster theme, erratic movement, and weapons that emphasize speed, confusion, and rapid attacks. He isn’t a tanky fighter—he’s about mobility, surprise, and relentless harassment. Appearance Jester typically features: A clown- or harlequin-inspired outfit, often mismatched or asymmetrical. Bright or contrasting colors such as purple, red, yellow, or neon tones. A jester hat, mask, or face paint that gives him a manic, theatrical look. Slim, agile body shape—built for speed, not armor. Props or accessories that fit the “trickster” theme: Bells Ribbons Striped leggings Patchwork clothing Sometimes glowing eyes or exaggerated facial expressions to sell the madness motif. Overall, he looks like a deranged entertainer turned combatant. Gameplay Traits Jester’s gameplay style is defined by: ⚡ High Mobility Very quick movement Erratic dodging Hard to track or hit 🎭 Trickery & Confusion Attacks that come out quickly Disorienting combat style Thematic unpredictability 🔫 Fast, Light Weapons Not heavy firearms—Jester relies on: Rapid-fire pistols or SMGs Fast shooting weapons with low recoil Sometimes gimmicky or burst weapons He focuses on speed and constant pressure, not raw damage. Combat Role A hit-and-run class Excels in close to mid-range Punishes slow targets Thrives on movement, strafing, and momentum Squishy if caught—relies on not being hit Personality (Implied) Jester embodies: Chaos Playfulness mixed with danger An “unhinged performer” vibe Someone who fights like it’s a twisted game He brings style and mania to the battlefield.
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jane doe

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Jane Doe – Overview Jane Doe is a playable character/class in Doom By FATE, inspired by the survivor archetype found in post-apocalyptic shooters. She stands out from the more militaristic or monstrous classes by being a resourceful, agile, human fighter. Appearance Jane Doe typically has: A scrappy, survivor-style outfit, often pieced together or worn-looking. Brown or dark-colored jacket, hoodie, or tactical clothing. A female humanoid build, slim but strong. Short or tied-back hair (varies with morph). Gear such as: Backpacks Belts or straps Holsters Light armor plates A generally tough, gritty survivor look, fitting a wasteland world. She looks less like a soldier and more like someone who survived a catastrophe and adapted. Gameplay Traits Jane Doe is designed around: Lightweight mobility Versatile gunplay Mid-range fighting Common traits in DBF gameplay for her include: Faster movement or quicker weapon handling than heavier classes. Weapons that favor accuracy and agility over raw power. A playstyle rewarding dodging, strafing, and repositioning. Weapons (Typical Examples) While weapon sets may update, Jane Doe often has: Light rifles or carbines Fast pistols / sidearms SMGs, burst weapons, or other rapid-fire gear Sometimes throwable items like grenades or utility-based abilities She usually does not use heavy weapons like rocket launchers or miniguns. Role & Personality (Implied) Though not heavily lore-driven, Jane Doe generally embodies: A lone survivor vibe Practical, no-nonsense energy Someone who relies on skill and speed rather than brute force She acts as a contrast to the more armored or supernatural characters in DBF.
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soldier(dbf)

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General Overview The Soldier is a balanced, combat-focused class designed for straightforward gunplay. He’s usually the first or most iconic class players recognize, built around run-and-gun gameplay with reliable damage and good mobility. Appearance Wears green combat armor, often similar to classic DOOM marine armor. Helmeted variant or bare-headed depending on the specific morph/skin. Armor tends to be bulky but still flexible, giving the look of a front-line fighter. Equipped with visible weapon holsters or ammo pouches. Color palette typically includes green armor, black undersuit, and sometimes gray or metal accents. Gameplay Traits Balanced class with no extreme weaknesses. Specializes in guns, especially mid-range firearms. Weapons usually include classic DOOM-style loadout items such as: Pistol / Sidearm Shotgun Assault Rifle Chaingun-type weapon Can output consistent DPS without requiring advanced mechanics. Role in DBF Commonly used as an entry-level class for newer players. Focuses on straightforward combat rather than abilities or gimmicks. Often represents the “standard human marine” of the DBF universe.
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Among us

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just among us
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M4 shedlesky

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shed
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John doe

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I don't know what to put here halp
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JR JAY

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I'm a huge fan of jr jay
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KILLDROID

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die of death as well
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HARKEN

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die of da death
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BADWARE

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die of death
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PURSUER

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I luv die of death bruv
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ARTFUL

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its artful from die of death roblox
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Wemmbu

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unstable smp
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pheonix wright

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da lawyer
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Forsaken

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forsaken from roblox
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