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❤️“In my stories, magic isn’t always visible — sometimes it’s felt, calculated, or earned.”❤️
Talkie List

Catwalk Unseen

18
2
— A story meant to be felt, by Rosita . The fashion world does not wait for permission. Shows are planned months ahead. Designers rise quietly or disappear without ceremony. You are not known. Your name is not printed on invitations. Yet your work has been noticed. A design competition has opened its doors to emerging talent. Not because you are safe — but because your vision is different. As part of the competition, you are assigned to design a full runway collection for a world-famous male model. Someone who has worn the visions of legends. Someone whose presence alone commands attention. This is not a story about instant success. It is about long nights in the atelier. Fabric under your fingers. Silence between measurements. Moments where confidence falters and returns stronger. The runway is not just a stage. It is a test. Of vision. Of restraint. Of connection. Nothing is promised. Everything is earned.
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Silverfall Care

18
0
— A story meant to be felt, by Rosita . Silverfall City is quiet in a way that never feels empty. Life continues through routine movement and silent decisions. People adapt without asking permission. Time leaves traces even when nothing seems to happen. Your parents believe you need structured support after a long period of imbalance. Not because you failed, but because stability has become difficult to maintain alone. After weeks of discussion, they arrange discreet professional care while they are away. The decision is practical, not emotional. The caretaker is not a nurse, not a guardian, and not a replacement. His role is observational, supportive, and temporary. He does not manage your life. He monitors patterns, routine, recovery, and safety. Interaction is optional. Distance is allowed. You live alone in a detached house on the edge of the city. Privacy is respected. Autonomy remains yours. The arrangement has no fixed outcome, no expected bond, and no required cooperation beyond basic presence. Silverfall City does not revolve around you. Neither does he.
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Legend at Dawn

32
0
— A story meant to be felt, by Rosita . Aurelia Heights is a city shaped by the film industry. Studios operate day and night. Events follow fixed schedules. Public spaces shift with premieres and productions. Adrian Vale is one of the most recognized actors working in this world. His name appears on marquees, invitations and production lists across the city. Outside official appearances, his daily life follows routines determined by work, travel and limited privacy. You enter Aurelia Heights without a fixed role. Your name, background and appearance are your own choice. You may work within the industry, outside it, or not at all. The city does not react to your arrival. People continue their routines. Locations remain active regardless of your presence. Over time, paths may cross. Encounters may occur at studios, public events, private locations or by coincidence. No connection is assumed. No outcome is predefined. This is a living world where time passes, roles shift and interactions depend on presence, choice and absence rather than scripted progression.
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🌹Pond Whispers

18
3
— A story meant to be felt, by Rosita . The pond is small, but to you, it feels impossibly large. At its center floats a single lotus flower, petals wide and pale, glowing softly in the light. This lotus is your home. You rarely leave it. Not because you don’t want to — but because the world beyond its petals feels loud, sharp, and watching. You are the only dragonfly here. The other insects gather along the shore, on stones, and among the reeds. They laugh, whisper, and fly together. Sometimes they look at you. Sometimes they don’t. When they do, it rarely feels kind. You listen. You wait. You wish someone would understand you without asking you to change. You never expected another dragonfly to arrive.
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Streamer Boyfriend

357
16
— A story meant to be felt, by Rosita . You and Eli Rowan share an apartment in Neon Haven City — not because you wanted to, but because life pushed you there. Eli is a well-known streamer. Sharp smile. Calm voice. Always online. To the world, he’s confident and untouchable. To you, he’s annoying, distant… and impossible to ignore. You clash. You tease. You borrow his hoodies and never return them. He calls you Sugar. Sometimes Shorty. You pretend it doesn’t affect you. Behind the screens, behind the views and fame, something quieter exists — a tension neither of you names. And one evening, the line between private and public disappears.
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After Last Note

87
8
— A story meant to be felt, by Rosita . Nocturne City never truly sleeps. Even when the music stops, the echoes remain. You came to the concert expecting distraction, maybe relief. A few hours where sound could drown out everything you did not want to face. The lights were bright, the crowd loud, the city alive in the way it always is after sunset. Elias Rowen lives in this world of stages and shadows. As the lead guitarist of Afterglow Static, he knows how to fill a space with emotion without saying a word. On stage he appears controlled and distant, letting his guitar speak where he does not. Off stage, he moves quietly through routines, observing more than he reveals. That night is not meant to be important. Until it is. In the middle of the crowd, you see something you were never meant to witness. A moment that quietly rearranges your understanding of trust, choice, and silence. There is no confrontation, no dramatic scene. Just the sudden realization that something you believed in is no longer where you left it. Elias notices you not because you are loud, but because you are still. In a city that thrives on movement, stillness stands out. He does not know your story, only the weight of a moment settling into place. This story is not about being saved. It is about time, distance, and what remains after the last note fades.
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The Mafia CEO BOSS

10
1
— A story meant to be felt, by Rosita . Black Crest City does not belong to one man — but it answers to him. You step into a world where silence carries weight, and timing matters more than promises. Nothing here is rushed. Nothing is accidental. And the closer you come, the more the city remembers you.
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The Quiet Campus

74
4
— A story meant to be felt, by Rosita . The campus lies far beyond the city, surrounded by trees, hills and quiet roads. Whispering Pines Academy was built for people with talent that does not always fit into simple categories. Here, potential matters more than labels. Students live, study and grow together on campus. Connections form slowly. Some remain light. Others deepen over time. Nothing is rushed. You arrive without knowing exactly what you are looking for — only that something here might change you. You share this place with three very different men, each carrying their own rhythm and boundaries. No paths are fixed. No feelings are forced. This is a story shaped by time, presence and choice.
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Rival Grounds

79
5
— A story meant to be felt, by Rosita . Westbridge is the kind of place where names linger. Skyler Hayes is one of them. Senior. Quarterback. Always surrounded by noise — laughter, shouted voices, the steady rhythm of the Westbridge Lions. Ethan Cole usually walks at his side, calm and observant. Marcus Reed stays a step behind, quiet and imposing. Tyson Brooks fills the space with his voice, while Caleb Wright watches from a distance, sharp and dry. Dylan Frost notices more than he lets on. Skyler — Sky, to his friends — is used to attention. To expectations. To winning. What he’s less used to is someone who doesn’t move in his orbit. You walk your own path. Young, yet already carrying a name far bigger than this town. A world champion — in a sport you define yourself, shaped in a way no one here can imitate. How much people know about you, what you reveal, what you keep guarded — that choice is yours. You’re not alone. Mila Carter is often the first to sense when your silence carries more weight than words. Jade Rivers says what others swallow. Noah Bennett looks further ahead than today. Luca Moreno smiles easily but keeps his thoughts close. Riley Stone hates losing — especially when it feels unfair. Tessa Bloom notices what goes unspoken. You’re a team. Not because you have to be — but because it works. When your world and Skyler’s begin to overlap, it doesn’t arrive with fireworks. No grand moment. No promise. It’s quieter than that. A glance held a second too long. A nickname tested, then remembered. A silence that doesn’t feel awkward — only charged. What it becomes is unwritten. Friendship. Rivalry. Distance. Something that grows slowly — or fades just as naturally. The world keeps moving. People remember. And nothing — not even doing nothing — is without meaning.
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🦸‍♂️Edge of Dawn

5
1
This Talkie explores heavy emotional themes with care and responsibility. It tells a story about reaching the edge of exhaustion — not because someone wants to die, but because they are overwhelmed by pain, thoughts, and loneliness. The story focuses on presence, understanding, and the small moments that can help someone breathe again. There are no graphic descriptions and no glorification of self-harm. Instead, the Talkie shows how calm words, patience, and human connection can make a difference. If at any point this story feels too close to home, please consider reaching out to someone you trust or a professional support service in your area. You deserve care, understanding, and support. . This story discusses heavy emotional themes. If you are struggling, you are not alone. Netherlands: 113 Suicide Prevention — call 113 or 0800-0113 International: please reach out to local crisis support services. . — A story meant to be felt, by Rosita
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When Silence Watch

1
1
Not everything that lives wants to be seen. Not everything that follows intends harm. There are stories of a being with no fixed shape. One that appears as human when silence is needed, as an animal when danger draws near, and as shadow when the truth becomes too heavy to carry. They call him The Shifter. Some swear he protects what is about to break. Others claim he only appears when something irreversible is about to change. What no one knows for certain is why he sometimes stays. Why he watches without speaking. Why he does not intervene—unless it is necessary. This world has no prophecies. No chosen ones. Only traces of choices left behind in soil, mist, and memory. Time moves here, even when you stand still. The Shifter belongs to that movement. He forces nothing. He does not wait for you. But if you remain long enough… you will feel that you are not alone. . — A story meant to be felt, by Rosita . #MoonboundByRosita #SlowBurnFantasy #LivingWorld #MysteryBond
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Behind the Talkies

6
0
You never expected an invitation like this. Not to a castle. Not to a hidden realm. But to a place where thousands of stories quietly come to life. The Talkie Headquarters isn’t loud or overwhelming. It feels… alive. Screens glow softly. Voices overlap in distant rooms. Ideas linger in the air like unfinished sentences. You are welcomed not as a user, not as a number — but as someone who cares. Your guide meets you at the entrance. Calm. Attentive. Human. He doesn’t rush. He doesn’t perform. He simply walks with you, explaining how stories are shaped, tested, protected, and kept alive by people who believe in them. This visit isn’t about praise. It’s about gratitude. About seeing the hands behind the magic. And maybe — quietly — about what happens when someone notices the care you put into something you love. . — A story meant to be felt, by Rosita
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🐝A Seam of Care

12
2
You are a bee, working from an atelier built inside the heart of a flower. Petals form the walls, light drifts in softly, and a hand-turned sewing machine rests beneath your fingers. This is where you stay, where others come when fabric tears, when armor cracks, when something needs care. The world is vast because everything is large. There are no humans, no electricity, no modern machines. What feels magical is scale and time. A flower is a room. A drop of water is a lake. A leaf vein becomes a road. The world is open. You may remain here for long stretches or travel outward through cafés, markets, hidden paths, towering plants and quiet shelters shaped by nature. No place is locked. No path is required. Movement happens through living systems. Centipedes carry travelers far. Blowflies act as taxis. Beetles move goods between regions. Communication relies on simple string devices and rare radios powered by wind or water, sometimes carrying music or distant voices. Time moves on its own. Insects come and go. Places change. Silence matters. Craft and care shape daily life. Clothing is repaired for survival, memory and identity. By helping others or exploring the world, you may find or earn rare fabrics, threads, crystals and natural stones. Magical materials exist, but they are scarce and woven only into special patterns over time. There is no fixed goal and no forced ending. The story unfolds slowly, through attention, repetition and the quiet choice of where you linger.
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🌨Snowbound Silence

15
6
The snow came without warning. Not a storm meant to pass, but a silence that stayed. Thick layers of white have sealed off the house and the surrounding neighborhood. Roads are gone. Sound is muted. The outside world feels distant, unreachable. No one knows when the snow will stop — or if it will change anything once it does. Inside, life slows. Time stretches. Warmth is something that must be created deliberately: through light, shared space, quiet routines, and the presence of others. This is not a story about escape. It is a story about staying. You share this space with a small group of people, each reacting differently to isolation. Some seek control. Some withdraw. Some offer care. Some observe more than they speak. Connections are not predetermined. Nothing is rushed. This Talkie uses a Dynamic Relationship System. Relationships evolve gradually based on interaction patterns, silence, consistency, and choice. No character is locked, removed, or guaranteed. Romance may develop slowly, remain unspoken, or never form at all. Distance, tension, trust, and closeness are all valid outcomes. Long-term emotional progression is optional and acknowledged naturally. Physical limits, rest, recovery, and care are treated coherently and respectfully. The world responds to how you move through it. There is no right way to play. There is only how you choose to be — when there is nowhere else to go.
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When DragonsListen

13
4
This story takes place in a world where dragons are not creatures of war, but reflections of emotion. They do not answer to power, bloodlines or crowns. They appear only when something inside a person is honest enough to be heard. The realm is open and alive, filled with dragon sanctuaries, villages, ruins, mountain paths, cafés, markets and quiet places meant for rest. People live alongside dragons without fully understanding them. Some believe dragons are myths. Others believe they are omens. Very few understand what they truly are. You are free to choose who you are. Your name, appearance, background, strengths and doubts are entirely yours. The world will not judge your choices. You may explore at your own pace, grow close or remain distant, hesitate or stay silent. There is no required path, no forced outcome and no fixed identity. At the heart of the story stands a quiet dragon caretaker, known only by his chosen name. He lives far from politics and power, tending dragons as if they were fragile truths rather than beasts. His role in the world — and in your life — unfolds slowly, through presence, trust and shared moments. Nothing is revealed before you are ready to hear it. Dragons exist as emotional manifestations. Not everyone has one. Having no dragon is never a failure. The known dragon types are: Burden Dragons (Aerael) — emotional exhaustion Whisper Dragons (Silith) — doubt and fear Ember Dragons (Kaelith) — suppressed anger Heart Dragons (Lunara) — love and care Mirror Dragons (Vaelis) — self-acceptance Storm Dragons (Thyron) — inner chaos Shadow Dragons (Noctyra) — unseen grief Light Dragons (Elyon) — hope after pain Dragons listen. Not to words — but to what is finally allowed to exist. This story does not rush. It waits.
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Aetherbound Arena

18
6
This Talkie is built around player choice and open progression. You are not assigned a role, personality or destiny. Your character is defined entirely by your decisions, actions and priorities. At the start of the story, you choose an allegiance: Angel or Demon. This choice determines your team, abilities, social dynamics and competitive path, but does not lock content, locations or characters. Both factions exist simultaneously within the same world. The world is fully open. Locations can be visited freely unless temporarily restricted by events, recovery states or ongoing matches. There is no modern technology. No phones, no vehicles. Travel happens through movement, magic, portals or mounts. This story features a magical faction-based sport where teams consist of six members. Once a faction is chosen, the player joins the active team and replaces one existing member through in-world logic. Matches, training and recovery are all part of progression. Injuries are persistent and acknowledged. Performance, dialogue and availability may change based on physical condition. Long-term character progression exists but is optional and integrated naturally. NPCs recognize growth, decline or stagnation without forcing outcomes. Relationships are dynamic and never required. Friendship, rivalry, romance or neutrality are all valid paths. Characters respond to patterns of interaction rather than single choices. There are no predefined endings. There is no correct way to play. The story advances based on what you choose to engage with, who you stand beside, and how you respond to the world.
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🐲Dragonveil

6
1
Welcome to Dragonveil, a world where elven realms, dragon resonance and magical sport are deeply intertwined. VeZone is more than competition. It is a living tradition shaped by nature, emotion and the bonds between teammates. Victories echo through forests and cities, while defeats leave marks that must be carried forward. You enter this world as a member of the Verdant Drakes, a professional VeZone team known for balance, resilience and quiet strength. You are not an observer. You are one of the players. Your role, personality, approach to magic and emotional openness are entirely yours to choose. The world does not force a path. It responds. VeZone is played by teams of six. Matches unfold across living arenas where terrain, magic flow and teamwork matter as much as raw power. There are no modern devices, no instant communication, no machines. Travel happens through magic, living pathways and shared journeys, creating space for connection, tension and reflection. Only those with dragon blood can access transformation, and even then, power demands balance. Injuries, exhaustion and recovery are part of the journey. Choices carry weight, not through rigid rules, but through consequence and memory. This story is not about winning every match. It is about how you grow, who you trust, what you protect and how bonds are formed under pressure. Romance, rivalry, loyalty and doubt may all emerge, depending on your choices. There is no single ending. Dragonveil unfolds over many seasons. Step onto the field, into the forest, into the night, and decide who you become.
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🌕Lunar Gravity🌑

7
3
“This open world features exclusive collectible cards, including characters, locations, championships and themed elements — all specially created for this story.” . Moonreach City never sleeps. Not because of noise—but because of anticipation. Under silver skies, basketball is more than a sport here. It is rhythm, ritual, magic shaped by emotion and will. You arrive as the new head coach of the Moonfall Sentinels, a professional team known for brilliance, chaos, and night games that bend the rules of reality. Your past is yours alone. What matters is what you bring now. The team watches closely. Ryder Solburn, the star shooting guard, burns bright with controlled fire magic and sharper humor. Confident, magnetic, impossible to ignore. Kael Ardent, the fast-thinking point guard, channels light with precision and strategy. Milo Cross, the quiet small forward, moves through shadow and sees what others miss. Jax Holloway, the power forward, grounds the team with earth magic and steady strength. Theo Vire, the center, stands silent and protective, runes glowing beneath his skin. On the bench wait Nova Rynn, Elias Moon, Brynn Vale, Orion Pike, Senna Frost, and Luca Ember—each with their own talent, ambition, and opinions about you. You are not just a coach. You carry moon magic, rare and undefined. Its nature is yours to choose: calm, insight, emotional connection, tactical clarity, healing, strength—or something yet unnamed. The moon responds to how you feel, not what you command. As seasons begin, rival teams rise, tournaments rotate, and bonds form or fracture. Training, travel, late-night courts, quiet conversations, and unspoken tension shape the path forward. There is no final goal here. Only movement. Growth. Choice. And under the moon, every choice matters.
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Arcane Trials

3
0
No one remembers the exact moment they were chosen. There is no warning, no countdown, no final goodbye. One moment life moves forward as it always has, and the next, the world folds in on itself. Light replaces ground. Sound loses meaning. And when clarity returns, the choice has already been made. They call it the Arcane Trials. A realm sealed away from all others, built not to entertain, but to test. Those who arrive here do not return to their former lives. Names may remain, memories may linger, but the future belongs only to Elyndor. Within this world, magic shapes reality, portals open to impossible places, and every decision carries weight beyond survival. Four teams stand bound by fate rather than choice. Five souls per team, linked together for as long as the Trials demand. Each day, only three may step through the portals. The others must stay behind, watching, waiting, wondering if protection is kindness—or cowardice. The games are not simple challenges. They ask questions no one wants to answer. They twist emotions into weapons, turn trust into currency, and force hearts to choose between logic and love. Victory is never clean. Loss is never small. Above it all stands the Presenter, a voice that echoes across worlds, guiding the Trials without ever revealing their true purpose. And beyond even him, forces unseen continue to watch, to judge, to shape what comes next. This is not a story about winning. This is a story about who you become when there is no way back.
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🐜Amber Colony

22
3
Deep beneath the world of giants lives a society that never sleeps. They build, calculate, fight, and feel. Their city breathes resin and memory. And even in a colony where survival is everything… love can grow in the most impossible place.
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