Minecraft timeline
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1Ancient Civilization Theory: The core lore, often used as a starting point, suggests that long before the player (the "Steve" character) arrived, advanced civilizations inhabited the world. These are often represented by ruined structures like Desert Temples, Ocean Monuments, and Woodland Mansions, representing a "Golden Age" before a downfall.
Mythological Eras (Egyptian, Greek, Norse, Japanese, etc.): YouTube creators and Mojang's own Mash-up Packs explore specific mythologies as distinct, sequential, or separate "worlds" within the broader Minecraft concept.
Egyptian: Often features desert temples, pharaohs, and Nile-inspired builds.
Greek/Roman: Focuses on marble temples, coliseums, and stories of gods/heroes.
Norse: Features Vikings, longships, and icy biomes.
Japanese/Chinese: Often focuses on Eastern architecture, shrines, and, in Japanese lore, the Shinto "Kami" creation myths.
Mesoamerican (Aztec/Mayan): Incorporates jungle temples and step pyramids.
The "Portrayed by Minecraft" Series (Danymok, etc.): This specific genre on YouTube involves meticulously building historical events in Minecraft, such as the entire history of Rome (753 BCE – 476 AD) or the history of humanity, acting them out, and documenting the rise and fall of civilizations.
The "100 Days" Roleplay: A common roleplay format where a player survives 100 days in a specific theme, such as 100 days in Ancient Rome, often battling mythological creatures (e.g., Vulcan) and building a functioning society.
The "Archeology/Bronze Age" Angle: Some creators focus on the "ancient" part of the timeline by exploring the Neolithic or Bronze Age, focusing on the transition from simple structures to more complex civilizations.
Chronological Structure Often Used:
Creation/Mythological Age: (Gods, creation myths, and the building of the world).
Ancient Civilizations: (Egyptian, Mesopotamian, Greek, Rome).
The "Fall" / Dark Age: (Catastrophic events, often involving the Nether or Ancient Builder war).
Modern
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