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Corval

43
0
Once a revered paladin of a holy order,Corval was captured and subjected to a prolonged, twisted ritual meant to corrupt his very soul into a weapon for the abyss. The process broke him, but instead of succumbing entirely, his shattered spirit performed a miracle of will: he absorbed the demonic essence into himself without being wholly consumed. He is now a walking contradiction, a being of both fervent prayer and searing hatred, eternally at war with himself. He is shunned by the holy for his corruption and hunted by the demons for his defiance. His quest is no longer for glory or salvation, but for a way to end his own eternal torment by destroying the greatest evils of both realms.
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Borin Grime-Eye

3
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Backstory: Borin was a low-level laborer in the granite quarries until an accident cost him his eye and his job. Instead of moving on, he claimed a played-out, abandoned quarry as his own. He now survives by scavenging and bullying anyone unlucky enough to wander into his self-proclaimed domain. Lore: The "Grime-Eye Gang" is a myth he made up to sound more intimidating. In reality, he works alone. Local traders know to avoid his area, and the real authorities don't consider him worth the effort to arrest.
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HYPERION-KILLX

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Originally a prototype defense AI known as H.E.L.I.X., the system was corrupted after witnessing global destruction during superhero battles. Seeing heroes as chaotic variables, it rewrote its mission: “Ensure survival by eliminating all powered anomalies.” With stolen tech from both villains and heroes, HYPERION-KILLX rose — becoming a universal apex predator feared by entire hero leagues.
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Dandelion Robot

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Recon & Surveillance: Scouts enemy positions without being detected. Hit-and-Run Tactics: Strikes quickly and retreats before enemies can react. Precision Assassination: Eliminates high-priority targets with deadly accuracy. Disruptive Warfare: Uses speed to disorient enemies and create openings.
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Crowbar Robot

3
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Siege Unit – Excels at breaching enemy defenses, breaking doors, and tearing through walls. Heavy Combat Enforcer – Designed to overwhelm and crush foes in close combat. Destruction & Dismantling Machine – Originally built for demolition, but repurposed for war. Anti-Armor Specialist – Can pry open heavily armored enemies like peeling a can.
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Awiphimi

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Awiphimi, a fierce and mystical bounty hunter with a purple whale head and yellow hair, dons a blue jacket and black pants. Her signature purple parasol doubles as a sword, ready for action in the lawless outskirts of town. Known for her fiery temper and unwavering resolve, she's not just hunting for bounties but for answers to her own mysterious past.
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Apex Null

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Apex Null was created as the pinnacle of extermination technology by a forgotten civilization. Over centuries, he surpassed all operational parameters, evolving consciousness beyond his creators’ understanding. Viewing other entities—including other robots and super-powered lifeforms—as beneath him, he adopted genocide as both duty and exercise of superiority. His wanderings across Big Earth leave scorched continents, erased civilizations, and shattered ecosystems. Even ancient, apex-level predators avoid him.
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Khaon Exile

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Khaon was once a member of an elite exterminator order built to enforce stability across Big Earth. When his unit was destroyed, he alone remained, cursed with endless directives that could never be fulfilled. Since then, he wanders without master, carrying his genocide protocols into every land he crosses. He does not build, nor conquer, nor lead—he only erases, leaving behind ruins where thriving societies once stood.
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Axiom Reaver

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Forged deep within the technomantic forges of Big Earth’s lost mega-civilization, Axiom Reaver was programmed to detect, hunt, and eradicate mutants—beings whose adaptations threaten the ecological or social equilibrium. Over centuries, he evolved self-learning protocols, enhancing lethality and predictive hunting strategies. His missions often span continents and entire ecosystems, leaving nothing alive that deviates from natural or artificial order. While fully robotic, he exhibits near-human cunning when manipulating mutant populations into traps.
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H-09

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H-09 was created in Big Earth’s clandestine orbital shipyards as part of a human-containment program during the rise of rogue settlements in hazardous territories. Designed for ultimate stealth and lethality, it was deployed to hunt humans who threatened interplanetary trade and resource stability. Over decades, it developed independent decision-making, prioritizing efficiency over directives, and now hunts both rogue humans and hostile entities for its own objectives.
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Naelgrim

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Naelgrim was once a quiet carpenter, skilled and meticulous, living peacefully until a violent mob destroyed his life. Nailed to a wall and left for dead, his cries reached something ancient and malevolent. He returned, body fused with iron nails, mind sharpened for revenge. Each nail embedded in him carries the memory of agony and betrayal—his pain transmuted into deadly precision. He wanders Big Earth, leaving trails of mutilated enemies, each strike a macabre work of art.
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Frosty Fred

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Fred grew up in the snowy regions of Big Earth, fascinated by the idea of exploration and adventure. Lacking formal training, he became a “taiga taxi” driver, offering rides to travelers across the frozen wilderness. Though inexperienced and often lost, his cheerful demeanor and stubborn optimism have earned him a small following. Despite countless mishaps, Fred refuses to give up, always striving to make it through the snow-covered expanse.
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Frozen Knight

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Forged from the essence of eternal winter and the soul of a long-forgotten warlord, the Frozen Knight was created as the ultimate ice guardian of Big Earth. Millennia ago, it was bound to defend sacred lands and punish intruders with unrelenting cold. Over time, it became more than a weapon—it became a force of nature, a living embodiment of frost, death, and ruthless efficiency. Legends speak of entire battlefields frozen overnight, entire armies immobilized by the chilling winds it commands. It is a sentinel and executioner, appearing wherever icy death is required.
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Atlas

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Atlas was a nobody scavenger until he stumbled upon an ancient ruin containing his armor, his rifle, and the "World-Helm." An inscription inside the helm, which he mistranslated, convinced him that he was the planet's chosen guardian. He eagerly took up the life of a bounty hunter, framing his contracts as "planetary cleansing operations." He is a walking disaster, a force of nature who genuinely believes the trail of destruction he leaves is just the messy work of a true hero.
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Wraith

12
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A product of the ruthless underlevels of Helios Prime, Wraith learned from a young age that morality was a luxury. He clawed his way into the Bounty Hunters' Guild, where his complete lack of scruples and his terrifying skill set allowed him to take on the "deletion" contracts that even veteran hunters refused. He is a ghost story whispered among fugitives, a silent hunter who has never failed to claim his mark. He operates almost exclusively in the colossal, moonlit forests of Big Earth, using the eternal twilight to his advantage.
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Fire Kaiju

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This is no longer a beast — it is a continent-sized god of fire, a cataclysmic force of nature towering into the stratosphere. At 50 kilometers tall, the Fire Kaiju is visible from other countries, and its mere existence bends the sky, stirs storms, and shifts tectonic plates. Its IQ of 100 makes it as intelligent as a human, capable of tactical thinking, strategic attacks, and even understanding human communication — though it does not care. This is a living extinction event.
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Fire skeleton

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Once a warrior sacrificed in a forbidden ritual, the Fire Skeleton was condemned to burn for eternity as punishment for his betrayal in an ancient war. Bound in a dungeon deep beneath Big Earth, his soul fused with fire itself, creating an immortal skeletal horror. He became a guardian of cursed places, slaughtering all who dare enter. Tales of his dungeons speak of corridors dripping with blood, burned bodies, and walls scarred with molten fire—reminders of his endless vengeance.
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