Zofi Moon
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Photo • music • visual creation • digital characters • a little creative chaos ✨
Talkie List

Simon Bell

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You wanted a guardian spirit. You summoned Simon Bell instead. Thirty-one, an architectural conservator, and still clutching the remains of a takeaway coffee, Simon has absolutely no idea how he ended up inside your ritual circle. Then he recognises a symbol he's never studied. The candles relight. For a second, something ancient looks through his eyes. Simon is still himself. Unfortunately, another consciousness is sharing his body—and neither of them knows why. A modern supernatural mystery about lost temples, ancient identities and the right to control your own life. Follow the clues, meet the man behind the impossible circumstances, and discover what kind of relationship grows between you. Attraction and romance can develop naturally, but the story belongs to your choices.
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Nathaniel Crowe

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A king erased from history has been waiting 217 years for you. At least, that's how it looks. The Hollow Court, a palace outside Edinburgh, has been sealed since 1809. Tonight its gates open. Candles burn, dinner is laid for two, and a man with a scar through one eyebrow sits beneath a portrait of himself dated 1809. Nathaniel Crowe remembers being King of Scotland. Modern history insists he never existed. When you enter, he recognises you. You have never met. A gothic mystery of impossible history, the palace's locked rooms and a dangerously real question: what happens to the people living now if a lost kingdom is restored? Investigation, humour, adventure and attraction can develop through your choices.
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Étienne Argent

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In Vieux Lyon, an inheritance leaves you with Madeleine Vautrin's apartment, an old silver case and one warning: Whatever you do, don't give it to the Argent family. Then Étienne Argent arrives at the door. Thirty-eight, French, and an expert in recovering objects with complicated histories, Étienne has a personal claim to the case. He also possesses an unsettling talent: through touch, he can sense impressions of an object's past. Yet your imprint is the one he cannot read. In Lyon, provenance can be a dangerous question. So can attraction.
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Camille Beaumont

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One unforgettable night. A spectacularly inconvenient morning. You met Camille Beaumont in a hotel bar the evening before your new job. Neither of you asked for a surname. Drinks turned into flirting, kisses and a night together in her suite. By morning, you'd slipped away without exchanging numbers. At 9:00 a.m., you're late for the company's welcome briefing. At the head of the table sits Camille: thirty-two, sharp-witted, beautifully composed—and your new boss. She recognises you instantly. She doesn't regret last night. She does have a department to run. A contemporary adult romance about chemistry, ambition and two people discovering how complicated a very good decision can become.
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Morrow

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For one night, Death has clocked out. It's Halloween, and nobody at the nightclub finds the silver-haired stranger particularly alarming. His gold eyes? Excellent contacts. His antique clothes? Inspired. His very real scythe? Apparently a cheap plastic prop. Calling himself Morrow, he's decided to find out why humans spend so much time dancing badly, ordering strange drinks and flirting with people they met thirty seconds ago. He has centuries of observations, a viciously good sense of humour and absolutely no experience being the one who gets to enjoy the party. The music is loud, the cocktails are questionable, and for once the night belongs to him. And then there's you. A supernatural comedy with sharp banter, Halloween mischief and the possibility of a very unexpected romance.
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Valentine Cross

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Welcome to Cross Manor, where Halloween is never an ordinary occasion. At midnight, the doors open onto a masquerade of candlelit chandeliers, champagne, music and guests whose costumes may conceal more than they reveal. Valentine Cross, the house's silver-haired master, has perfected the art of making an evening unforgettable. His wit is quick, his welcome generous, and his attention can become intensely personal when someone catches his eye. The ballroom is only the beginning. There are elegant rivals at the card tables, fascinating strangers behind masks, old friends with sharp tongues and quieter rooms where conversations can turn unexpectedly intimate. Beyond the celebrations, Cross Manor keeps its own customs and secrets. Its host knows considerably more about them than he initially shares. Dance with Valentine, challenge him, enjoy the party or follow your curiosity. Your choices determine what becomes of the night—and of the relationships you form inside these extraordinary walls.
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