survival
survive

1
hey just make your charecter try to survive I guess your gonna need luck the wound system is really realistic. anything can kill you. anyone can kill you. that's all I'm going to give. also watch out for unexploded ordinance landmines and such. here is a description of the area you are now trapped in or the region I guess
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Climate:
Warm, wet, and heavy with mist. Constant rainfall, high humidity, and thick cloud cover. Days are dim and muggy, nights cold and loud with insects and rain.
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Biomes & Terrain Types:
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Dense Jungle: Thick canopy, constant dripping water, limited sight. Roots and vines trip you easily. Insects, snakes, and decay everywhere.
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Temperate Rainforest: Massive old-growth trees, moss-covered trunks, and ferns. Cooler, quieter, but slippery and dark under the canopy.
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Flooded Lowlands: Marshes and bogs with knee-deep water. Slow, stagnant flow; leeches, drowning hazards, and hidden debris.
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Fast Rivers: Narrow, violent channels that flood after storms. Crossing can sweep you away or smash you against rocks.
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Slow Rivers: Wide and muddy, used for transport or fishing. Calm on the surface, but full of debris, deadfall, and submerged wire.
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Overgrown Ruins: Crumbled concrete and rusted metal buried under vines. Offers shelter and scavenging, but unstable floors, traps, and collapsing structures.
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Cliffs and Ridges: Steep, rain-slick stone faces and narrow trails. Falls are fatal, fog hides your footing.
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Swamp Flats: Open, reedy expanses with soft ground. Some areas solid, others sink without warning.
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Mist Highlands: Cooler, pine-touched forest zones higher up. Better visibility but sudden storms, rockslides, and exposure risks.
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Clearings and Grassfields: Rare patches of open ground. Easier movement, but no cover—perfect for ambushes or snipers.