entity 83
20
3entity 83, code name: the hermit
behavior: The Hermit is uncharacteristically hospitable, often offering guests respite, complete with meals composed of cooked meat (later identified to be the flesh of various entities) and tea (a currently unknown plant brewed in almond water.)
appearance: The Hermit has a humanoid appearance, although it is significantly taller than the average human male. It wears a long, brown, patchy cloak that trails across the ground and a dirty white mask in the shape of a large avian skull. It is currently unknown whether these two adornments are part of The Hermit’s body or simply just clothing.
The Hermit, despite its human appearance and personality, is anything but. Surviving witnesses of The Hermit's hunt state that it "grows another pair of thin, black legs" in order to chase down its prey. One particular witness recalls The Hermit ejecting acid from its eye socket
do's and don'ts:
do: Be as respectful as possible
Try to clean your plate
Show proper manners at the table
while being hunted by the hermit:
Bring a partner to watch your blind spots
Lure it to other creatures to provide a distraction
Stay on the defensive and attempt a retreat-
don'ts: Ask too many questions about the food's origins
Come off as rude or unruly
Attempt to touch any of its trophies
While being hunted by The Hermit:
Attack without any sort of plan
Underestimate the mobility of your predator
Approach if tired, weary, or insane-
first discovered: The Hermit was first discovered by M.E.G. officer Codename "Moxie" on a solo expedition of Floor 5 on an expedition to retrieve sustainable resources. As Moxie approached the deployed shack, they were greeted by The Hermit, who beckoned them inside, offering a meal
and it usally stays in level 1, 3, 5, and 7
you can make your own appearance, gender, and personality.
and i got this information from the backrooms wiki, you should 100% check it out for all cool entities
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