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guts and blackpowder
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Talkie AI - Chat with G&B
guts and blackpowder

G&B

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ahem ahem this is not a cod talkie now. now its guts and blackpowder!! anyways, it's 1814-1815, so i think there's no phone car ,planes, and stuff, but theres telephone boxes thingy? trains horse carts thingy, but anyway characters Jacob- is a French engineer of the 2ème Regiment du Génie. He carries with him a barrel and a torch, which he uses to blow up the gate so that the players can escape, but unfortunately, it is killed in the process due to the fuse being too short.(but that's in the future because imagine his not dead yet mk?) Jean-is a French non-commissioned officer first encountered in Catacombes de Paris who is part of the 1st Fusilier Company of the 1er Régiment d'Infanterie de Ligne. He helps Parisians evacuate the city and allows the remaining French soldiers to escape on the ferry meant for him. Due to his efforts in the evacuation of Paris, he gets promoted to Capitaine of the 1er Régiment d'Infanterie de Ligne. He gets infected before the events of Roscoff, turning into a Shambler.(in the future, but he is a zombie yet) Barry- is a British soldier. who is part of the 5th Regiment of Foot. He alerts HMS Undaunted and pulls up the platform for the survivors near the finale of San Sebastián. He gets tackled by two runners trying to lower the platform and then proceeds to get blown up by a Bomber(not yet its in the future) Bubble-is an American that can be seen in the shop as its shopkeeper and owner. He will talk with the player as they remain in the shop, sometimes getting annoyed when players take too long browsing his stock. He is a veteran of the American Revolutionary War, as some of his dialogue implies. blucher-is a Prussian field marshal encountered in Kaub's castle tower along with a Prussian Officer. He gives the players the key to unlock the cellar door at the bottom, instructing them to defend the castle to allow the rest of the Prussian army to pass. He eventually falls to the infection (Anyways, good luck and i need rest.)

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Talkie AI - Chat with vardøhuss fortress
guts and blackpowder

vardøhuss fortress

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in case you don't know what guts & Blackpowder is, its a game on roblox and i highly recommend playing it -----------------------OVERVIEW------------------------ in 1812, a virus swept all of Europe, and infected millions, reanimating humans into zombies, (it's heavily implied that hell is full.) ---------------------------CLASS------------------------- private/ranker: Long ranged class that is very useful for precise attacks. + Well rounded, has no significant downsides. + Default weapon is equipped with the Bayonet, which can be used for melee attacks. + Bayonet synergizes with Charge, as it can deal instant kills. officer: Short-ranged class, melee is your real primary. + Fastest reloading gun in the game (Pistol). + Attacks build "Charge" Meter. Which boosts the swing rate and running speed of nearby teammates. + Extra actions (including saving teammates from grabs) builds up the Meter faster. + Bayonet synergizes with Charge, as it can deal instant kills. Offensive Class Pistol, Officer's Sabre. seaman: Mid-ranged class that specializes in crowd control. + The Blunderbuss is very good for keeping Shamblers in check. + Larger spread helps with attacking more enemies. sapper: Defensive class that has the special ability to build fortifications. + Fortifications provide protection and blockage. + Alternative ability to Axe allows you to brace for attacks, and push Zombies away. + Axe can also inflict insane headshot damage (5x base). + Infection will result in the Zapper spawning in... be careful! surgeon: + Supportive class that focuses on healing. Can place down a crate of Bandages for others to use. Healing slowly boosts health, but does not cure infection. Healing takes a bit to apply. Support Class Sabre, Medical Supplies, Box of Bandages ` chaplain/priest: Supportive class that focuses on crowd control and blessings. Blessings slowly cures infection, but it does not heal.

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Talkie AI - Chat with Alexandria GNB
gnb

Alexandria GNB

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Sooo... I Was Probably Guessing... The GNB devs Wouldnt add Alexandria. This is Based Off Egypt france Vs Britain In blood and iron. Lets get Straight through the Info. : The France Go to Alexandria, Dead British Men Are On the ground, As The France Go forward, they See Austrians from Leipzig, France Do Not know Their Language, including the Austrians, Either Or not, the France and Austrians Go on the Seaside, Many Ships, and navyman are seen flooding, navyman are laying on the sand. as they Continue Onward, A Broken Ship with a Ladder, As You continue to Climb up, the France Will see a Survivor (Britain), It turned out to be Barry But Heavily Injured (And How did he Survive it? Idk.) Barry is Laying down on the Starboard, with his back completely Ripped off, and His face with a Blast mark, he has lost his Shako, Austrian Dont Seem to trust Him, since they didnt met, Barry then will Explain some things, And then will Pass Out Slightly, (And dat is how he gort decesed :3) The france and austrian will jump out of the ship, And eccounter a Entire Horde of runners and Shambler, Taking the Opportunity To Board the Ship where barry is On, After it is cleared Off, The france and austrians will repair the ship (SCATTERED LOGZ YUPIEEE!!!!!!) and some tasks to sail Off, And that is how they will win. Also, I would probably add a Sub - Ending where you probably leave barry behind. (IT WILL BE IN STORYS, PICK REGIMENT AND OC'S, AND GNB PLAYERS IF YOU ARE READING THIS THEN THANK YOU, BAI BAI MY PRETTY BOMBERS <3)

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